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Once activated, you are not knocked back from explosions. Lasts 30 seconds. Available again two minutes after previous usage.
This ability allows players to remove knockback and play a tank/juggernaut position. Since explosions are irrelevant in ZBR, this is an ability better suited for ZDC where knockback from RPGs, Concussion Grenades, and/or Snowball Launchers will be very common around the tank.
The ability was introduced in v478 (the Halloween 2022 Event update), and has shown in both Zombie Battle Royale and Zombie Dead City modes since. It sees medium usage, predominantly only used ZDC. Players using this ability use it to get through the frustratingly abusive corners on the tank routes where getting anywhere close to the tank becomes nigh impossible. This would allow them to push through and heal up through the chip damage instead of needing to kill the large horde local to them. This ability is also enjoyed by those who play the role of bait and need to safely manoeuvre rooftops and other obstacles without getting knocked into a horde or stun-locked.
Shield produces a blue electricity effect while active.