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Revolver 9mm
Verified: v511
INFO
Class Sidearm
Fire Mode(s) Semi-Auto
STATS
Ammunition 6
RPS 1.5
Crouch Recoil 100%
RLD Time 3.25s
Swap Time 0.55s
Run Speed 105%
DAMAGE TYPE DMG DPS
Person 125 187.5
Critical Hit 250 375
Turret 5 7.5
Tanks 8.75 13.13
APC and Car 27.5 41.25
Heli and Jet 27.5 41.25
Base Damage Drop

The Revolver is a ranged sidearm with a scope that uses Light Ammo. It is a powerful handgun that can be used to snipe people. It can kill in 3 shots to the body or 2 to the head at a close range. It is equipped in the sidearm slot.

Performance[]

The Revolver holds 6 rounds but does enough damage to potentially kill three enemies with each clip. It has a slow reload time. While the fire rate of the Revolver is relatively high, the recoil renders this fire rate nearly useless, except in very close-range encounters. The revolver is an ideal weapon to use in mid-range battles.

Attachments[]

Barrels Scopes Grips Magazines

Laser

2x Scope

Grip

Fast Load Mag

Compensator

4x Scope

Stock

40 Round Mag

Flash Reducer

6x Scope

50 Round Mag

Silencer

Sniper Scope

100 Round Mag


Trivia[]

  • At some point after changing from a main weapon to a sidearm, the Revolver lost the ability to use the Silencer in return for the Compensator

Despite currently being left out from skins, there was originally some development on the Revolver and texture mapping to support skins. When developer Rocky Balboa showed his progress on what skins may look like across weapons, he included some images of the Revolver.

Gallery[]

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